In Review: Snipperclips – Cut it Out, Together

When the Nintendo Switch was released a few weeks ago, many people were hesitant to purchase it because there were only a handful of games available to buy with it. This did not take into account the titles that were released on the e-shop which, although still not extensive in numbers, provided a couple of gems for the freshly-launched console. One game in particular that stood out was Snipperclips.

Designed primarily as a multiplayer title, this charming indie release tasks you with solving puzzles by cutting your characters into different shapes and working as a team to achieve the goal. It’s a simple premise, but by the end of the first world the levels can be quite complex and requires a fair amount of thought to work out the best solution.

Snipperclips is not dissimilar from titles designed for mobile gaming that are free or very cheap to download, but the price tag for this new release is almost justified thanks to its quirky gameplay style and promotion of the multiplayer element. It combines Nintendo-brand goofiness with a challenge that relies on concentration to complete, as well as prompting the player to experiment and find their own solution to the different puzzles. After all, there’s usually more than one way to beat the level.

The emphasis on playing with others does hinder the single player feature quite significantly. The levels aren’t as fun and they’re easier to get frustrated by when you don’t have someone to joke around with while you test out creative techniques for advancing the game. When you don’t have much opportunity to make the most of multiplayer mode, it can feel quite redundant to pay the asking price when you can’t get the most of what the game has to offer. Snipperclips is still enjoyable by yourself, but it’s only really worth buying if you know that your friends and family are going to play it with you.

Other concerns for the game revolve around the replayability value and the amount of levels available in the one-to-two player feature. In terms of the former, solving puzzles a second time around loses the flair they had when you first experienced them, because the mystery around them is essentially lost. As for the latter, although the levels become harder to solve the further you progress, there’s still only a handful of worlds available. It’s not too difficult to complete half of them with an hour or two, and the format of the game makes it easy to keep playing every time you advance to the next stage. Without the introduction of new content in the future, you have to question what really sets this title apart from mobile games that are a lot cheaper.

Despite the criticisms, Snipperclips is an exemplary addition to the Switch launch line-up and shows how the console can be utilised to create social gameplay and retain an audience when interest has become more focused on smartphone apps. The style is wonderfully suited to Nintendo’s family-friendly demographics and proves that the company still knows how to appeal to gamers after a tumultuous few years.

Stars (3.5)

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